CCoinsCacheEntry
is implemented here.
/**
* A Coin in one level of the coins database caching hierarchy.
*
* A coin can either be:
* - unspent or spent (in which case the Coin object will be nulled out - see Coin.Clear())
* - DIRTY or not DIRTY
* - FRESH or not FRESH
*
* Out of these 2^3 = 8 states, only some combinations are valid:
* - unspent, FRESH, DIRTY (e.g. a new coin created in the cache)
* - unspent, not FRESH, DIRTY (e.g. a coin changed in the cache during a reorg)
* - unspent, not FRESH, not DIRTY (e.g. an unspent coin fetched from the parent cache)
* - spent, FRESH, not DIRTY (e.g. a spent coin fetched from the parent cache)
* - spent, not FRESH, DIRTY (e.g. a coin is spent and spentness needs to be flushed to the parent)
*/
struct CCoinsCacheEntry
{
Coin coin; // The actual cached data.
unsigned char flags;
enum Flags {
/**
* DIRTY means the CCoinsCacheEntry is potentially different from the
* version in the parent cache. Failure to mark a coin as DIRTY when
* it is potentially different from the parent cache will cause a
* consensus failure, since the coin's state won't get written to the
* parent when the cache is flushed.
*/
DIRTY = (1 << 0),
/**
* FRESH means the parent cache does not have this coin or that it is a
* spent coin in the parent cache. If a FRESH coin in the cache is
* later spent, it can be deleted entirely and doesn't ever need to be
* flushed to the parent. This is a performance optimization. Marking a
* coin as FRESH when it exists unspent in the parent cache will cause a
* consensus failure, since it might not be deleted from the parent
* when this cache is flushed.
*/
FRESH = (1 << 1),
};
CCoinsCacheEntry() : flags(0) {}
explicit CCoinsCacheEntry(Coin&& coin_) : coin(std::move(coin_)), flags(0) {}
CCoinsCacheEntry(Coin&& coin_, unsigned char flag) : coin(std::move(coin_)), flags(flag) {}
};
And is used in a map here:
typedef std::unordered_map<COutPoint, CCoinsCacheEntry, SaltedOutpointHasher> CCoinsMap;
I can't understand what is CCoinsCacheEntry
by reading the code and comments. What does it mean by parent?
DIRTY means the CCoinsCacheEntry is potentially different from the version in the parent cache.
Can someone explain what is it and how it is used? And also what does DIRTY and FRESH mean?