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MtGox currently offers both a websockets and HTTP API services. According to the documentation the HTTP service caches prices for 10sec but there is no clarification (that I can find) that details the real-time guarantees of the streaming services?

Which would be expected to be closest to real-time?

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You would expect websockets to be more real-time because it is designed as an upgrade to HTTP to enable live streaming and real-time services.

  • Thanks. Do you have any direct experience of this? – Graeme Nov 30 '13 at 2:44

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