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I have managed to build an altcoin (from litecoin source) but my coin requires that I make changes to the way rewards are made. I have been looking at the source code to try to find where block reward is handled and what method does all the work. I did find this (In what line of what file does the block reward depend on?) however this looks to be old as i don't see a main.cpp file in the litecoin source.

does anyone know the modern files/methods that handle this. I already managed to follow the steps for creating my genesis block and everything looks to be working. I'm now in the phase of making changes. I would like to find the method that handles creating a block with a block reward. I will be changing how the block reward is done.

while I see chainparams.cpp has an ability to change the reward amount. I'm looking for a way to build a new type of reward system so i will need to look at how a coin is made from nothing. My coin will not be minting coins on block creation so i need to change how that method works.

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The function is called GetBlockSubsidy now and it can be found in validation.cpp.

  • it looks like this method returns the amount how does this amount get accepted into a block. As this would be a transaction with no inputs and only the output of the reward. – Patrick W. McMahon Aug 3 at 15:30
  • does IsCoinBase() have to do with that? – Patrick W. McMahon Aug 3 at 15:45
  • Coinbase transactions have a special txid and vout combination that marks them as being coinbase transactions, which is what IsCoinbase() returns. If a transaction is a coinbase transaction, all input checks are just skipped. You can see that in ConnectBlock. The block reward is then checked after the inputs are checked here: github.com/bitcoin/bitcoin/blob/master/src/validation.cpp#L1940 – Andrew Chow Aug 3 at 15:50
  • I see thank you this gets me on the right path. This looks to have solved two questions i had with removing the reward from the block and how to change how the reward is given out. Thank you. – Patrick W. McMahon Aug 3 at 15:59

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