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RobCurr

Independent developer based in Alberta, Canada. I have been developing professionally for more than 2 decades; mostly on the Microsoft platforms. Recently I have become interested in developing for the mobile market including the Windows Phone 7, Windows Phone 8 and Windows 8 tablet.

I am currently developing mostly in C# XNA but I am employing Monogame to allow cross platform development.

Polyhegrams, a word puzzle game I have been developing for the last year, is on the Windows Phone and Windows 8 marketplace right now as a trial/pay game and I am currently working on porting it to iOS and Xbox with Kinect support.

Other projects I have worked on have been in Unity 3d including an unreleased game called Poiden, and several educational game projects for Alberta Science.

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