It was possible (see the infamous "1 RETURN
bug") because the RETURN
operand used to stop the execution of the Script. So simply pushing 1
in the scriptSig and RETURN
ing would make the execution of the catenated scriptSig || scriptPubKey
successful no matter the content of the scriptPubKey.
Separating both certainly makes it easier to reason about and therefore be certain it's safe from this failure mode.
I initially posted this answer with an assertion that once the RETURN
operand was fixed it was unclear how you would bypass the scriptPubKey. I didn't think hard enough! Actually you could simply include a PUSHDATA
, which would interpret the scriptPubKey as a data array pushed on the stack, which would then make the execution successful since it would be casted to true
as long as it's not all 0x00
s.
So it's true that catenating the scriptSig and the scriptPubKey is always unsafe.